Ok this work is totally touched by god. I saw your diablos head workshop paintings and your painting style is awesome and totally my goal. Can we found more tutorial on your blog or here ? Or pls pls pls pls pls pls pls pls pls pls pls pls (no this isnt copy paste i wrote all of em with sad face) can u do more tutorials I beging you for this.
And for this work whats the orjinal start resolutions, how many layers ? are u starting with grayscale and then to overlay colors? or did u do all of work with diablos head style on your gallery ?
I don't know how many more tutorials I plan on doing, but when/if we do Blizzcon again, I'll be probably be doing another live demo/Q&A along with many other awesome Blizzard artists.
I usually work huge, for obvious reasons. This painting is almost 5feet wide, or over 16000 pixels, just for example. The Diablo head demo is a lot smaller, because it's a demo, but I think it still rings in at 8000 pixels wide.
I don't really go further than a quick lighting pass in greyscale before I switch to color.
Layers, I try to keep to a minimum, for the sake of clarity.
As for process, I usually complete the thumbnail, then a rough value sketch, finalize the drawing, do a rough lighting pass, color rough and then paint. I try not to use layer effects like overlay if I can help it, though sometimes color correction requires it at the very end for print.